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TechUp showcases the future of play at SXSW 2019

Gamifying the globe, beyond boardgaming and rad robots – the multi-billion dollar opportunity ahead. After a successful launch at WIRED Live and WIRED Next Generation in London and at CES in Las Vegas, TechUp has landed in Austin, Texas to bring together cool, creative, curated connected products and experiences to …

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Board games get a boost from Unicorn Games

The Explorers created by Unicorn Games, part of The Electric Factory’s Incubator Rabbit, is a board game that combines both traditional and augmented reality dynamics. Being a bridge between digital and physical worlds. Unicorn Games took what’s best about board games: sitting around the table, the fun of game time, …

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Immersive playscape from Novalia enjoys CES outing

Touchscapes, by Novalia is an immersive playscape that augments your child’s imagination with natural sound and the power of voice technologies. Players can customise their gaming environment Novalia’s PlayShapes, select your sounds and watch your Child Touch the Hotspots to bring their world to life, with guided play and educational …

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Interactive Media Player Birde flies to CES 2019

Birde is the world’s first smart media player specifically designed for preschool aged children allowing children to independently play audiobooks, music and video content safely.   Birde is made up of three key elements – the blue or purple speaker console, hexagonal shaped Birde content Seeds (music, video or audiobooks) …

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Mekamon – The AR infused robot you want

 MekaMon, by Reach Robotics, the creators of the world’s first AR gaming robot, have announced the upcoming launch of a dedicated education app. Reach Robotics, the creators of the world’s first AR gaming robot, have announced the upcoming launch of a dedicated education app. Operating alongside the existing MekaMon …

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UK start-up smashes it at CES and Nuremberg

  British startup SwapBots, the collectible, customisable toys and game that come to life through augmented reality. The collectible toys use augmented reality to create a spectacular, interactive video game world around a physical toy. By swapping pieces of the SwapBots, the player can influence in-game attributes. The toy is …

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Immersive Play’s Snow Shine, Shines at CES 2019

CES Innovation Honoree, Snow Shine by Immersive Play is the first companion toy of its kind, able to interact with multiple inputs such as Spotify, YouTube, Alexa and more through data over sound technology. Snow Shine is a landmark in the evolution of connectivity and the first companion toy of …

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NERF Laser Ops – Video gaming your world

CES KAPi Kids at Play Interactive) Award Winner, Nerf Laser Ops Pro by Hasbro combines everything that people love about Nerf action play, laser tag and video gaming with popular video features like game modes, scorekeeping, and leaderboards. Right out of the box Nerf Laser Ops blasters are ready for …

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TechUp Taps into an $18 Billion Opportunity working with CES 2019

Connected play will represent an $18 billion market by 2023, up from an estimated $6 billion in 2018, that’s a remarkable 200% growth in less than four years according to Juniper Research. The “AR Gaming Market” is expected to reach over $280 billion by 2023 (HTF). Consumer robotics will reach …

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