A cracking escape room or a safe one to miss?

Hint Hunt – The Safe


Hint Hunt proclaim themselves to be the original live escape game, with locations around the world and taking almost sole credit for making escape rooms the global phenomenon it is today. So, absolutely zero pressure in regards to quality as we attempted The Safe, where you have to hack an account to stop money being stolen by someone else hacking it…

The Safe is designed as a portable room, meaning they can take it to your office or home should you want to do an escape room whilst also not leaving the comfort of your own space. When set up in the Hint Hunt office though, it has it’s own broom cupboard special room.

Technology wise, the room is very clever, making full use of the props to give a comprehensive amount of puzzles. Almost every item has multiple uses or hidden compartments meaning that even though it’s compact you are never lacking in things to do.

Unfortunately it seems they have chosen quantity of puzzles over quality, with some requiring very large leaps in logic, guesswork, or luck to solve. There is also the problem of the games master (the employee who tracks and monitors your game) being very over eager in their help. I lost count of the times we found an item and a clue almost instantaneously popped up on the hard to ignore hint screen telling us exactly how to use it. Add to that a story that doesn’t quite make sense, a cramped environment and a repetitive often too loud ‘soundtrack’ and you end up with a very stuttered puzzle solving experience.

About Danny Hooper

Hi, my name is Danny I am a game designer and puzzle enthusiast living in London who can often can be found drawing stickmen, playing board games or thinking about burgers. Growing up with two brothers gave me an over competitive nature which comes in really handy for my main hobby - doing escape rooms. I've done these across the world, winning competitions and setting numerous records along as the way as well as maintaining a 100% record of escaping. My favourite games and puzzles often include numbers or abstract colours and patterns and I recently learnt how to escape a straight jacket (which came in handy surprisingly quickly)

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